FYP IK0703 Teletable Project
Title
Video Conference-based Network Game on “TeleStation”
People
Prerequisite
Interested in gaming, image processing, computer graphics, network games
Keywords
Tele-gaming, computer graphics, image processing, network games
Project description
In the project, students are required to design and develop “Tele-Mahjong” or “Tele-Poker” an interactive 4 players video-conference based network game on the “Tele-station” which consists of a 37 inches large LCD Display together with 3 x 1394/DV Cameras.
The “Tele-Mahjong” or “Tele-Poker” is an interactive 4 players video-conference based network game on the “Tele-station”. The aim of the game is to provide the virtual present experience to the player via the video conference capability. The card or the deck will be rendered by the computer graphics.
Skill Sets
- Microsoft DirectX Programming
- Video Streaming
- Network Programming
- Image Processing
- Computer Graphic
Minute
Schedule
Week1 | Scheduling | |
---|---|---|
Week2 | Scheduling | Hardware Design |
Week3 | Hardware Design, Testing and Implementation | |
Week4 | Hardware Design, Testing and Implementation | Network Module |
Week5 | Image Processing Module | Network Module |
Week6 | Image Processing Module | Network Module |
Week7 | Image Processing Module | Network Module |
Week8 | Mahjong Algorithm | |
Week9 | Mahjong Algorithm | |
Week10 | Mahjong Algorithm | |
Week11 | Implementation on Sound | |
Week12 | Implementation on Sound | Documentation |
Week13 | Implementation on Sound | Documentation |
Week14 | Implementation on Sound | Documentation |
First Term Presentation Materials
Second Term Presentation Materials
Updated by 12/5/2008
Materials Prepared
Reference Link
References
P.S. Au, C.M. Leung, Edward Yau, Irwin King. Remote Augmented Reality for Multiple Players over Network. To appear in Proceedings of International Conference on Advances in Computer Entertainment Technology, 2007.