FYP IK0703 Teletable Project

Title

Video Conference-based Network Game on “TeleStation”

People

Prerequisite

Interested in gaming, image processing, computer graphics, network games

Keywords

Tele-gaming, computer graphics, image processing, network games

Project description

In the project, students are required to design and develop “Tele-Mahjong” or “Tele-Poker” an interactive 4 players video-conference based network game on the “Tele-station” which consists of a 37 inches large LCD Display together with 3 x 1394/DV Cameras.

The “Tele-Mahjong” or “Tele-Poker” is an interactive 4 players video-conference based network game on the “Tele-station”. The aim of the game is to provide the virtual present experience to the player via the video conference capability. The card or the deck will be rendered by the computer graphics.

Skill Sets

  • Microsoft DirectX Programming
  • Video Streaming
  • Network Programming
  • Image Processing
  • Computer Graphic

Minute

Schedule

Week1 Scheduling
Week2 Scheduling Hardware Design
Week3 Hardware Design, Testing and Implementation
Week4 Hardware Design, Testing and Implementation Network Module
Week5 Image Processing Module Network Module
Week6 Image Processing Module Network Module
Week7 Image Processing Module Network Module
Week8 Mahjong Algorithm
Week9 Mahjong Algorithm
Week10 Mahjong Algorithm
Week11 Implementation on Sound
Week12 Implementation on Sound Documentation
Week13 Implementation on Sound Documentation
Week14 Implementation on Sound Documentation

First Term Presentation Materials

Second Term Presentation Materials

Materials Prepared

Reference Link

References

P.S. Au, C.M. Leung, Edward Yau, Irwin King. Remote Augmented Reality for Multiple Players over Network. To appear in Proceedings of International Conference on Advances in Computer Entertainment Technology, 2007.

 
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