Video Conference-based Network Game on “TeleStation”
Interested in gaming, image processing, computer graphics, network games
Tele-gaming, computer graphics, image processing, network games
In the project, students are required to design and develop “Tele-Mahjong” or “Tele-Poker” an interactive 4 players video-conference based network game on the “Tele-station” which consists of a 37 inches large LCD Display together with 3 x 1394/DV Cameras.
The “Tele-Mahjong” or “Tele-Poker” is an interactive 4 players video-conference based network game on the “Tele-station”. The aim of the game is to provide the virtual present experience to the player via the video conference capability. The card or the deck will be rendered by the computer graphics.
Week1 | Scheduling | |
---|---|---|
Week2 | Scheduling | Hardware Design |
Week3 | Hardware Design, Testing and Implementation | |
Week4 | Hardware Design, Testing and Implementation | Network Module |
Week5 | Image Processing Module | Network Module |
Week6 | Image Processing Module | Network Module |
Week7 | Image Processing Module | Network Module |
Week8 | Mahjong Algorithm | |
Week9 | Mahjong Algorithm | |
Week10 | Mahjong Algorithm | |
Week11 | Implementation on Sound | |
Week12 | Implementation on Sound | Documentation |
Week13 | Implementation on Sound | Documentation |
Week14 | Implementation on Sound | Documentation |
Updated by 12/5/2008
P.S. Au, C.M. Leung, Edward Yau, Irwin King. Remote Augmented Reality for Multiple Players over Network. To appear in Proceedings of International Conference on Advances in Computer Entertainment Technology, 2007.